Hunter Patch notes for patch 3.1.0
* Hunting Party (Tier 10) is now a 3 point talent, increasing agility by 1/2/3% and your Arcane Shot, Explosive Shot and Steady Shot critical strikes have a 33/66/100% chance to grant up to 10 party or raid members mana regeneration equal to 0.25% of the maximum mana per second. Lasts for 15 sec.
* Trap Mastery moved from Tier 9 to Tier 2 and is now a 3 point talent. Increases the duration of Frost and Freezing trap by 10/20/30%, Periodic damage of Immolation and Explosive trap by 10/20/30%, and number of snakes summoned by Snake Trap by 30%. (Previously was just 1 point)
* *New Talent* Black Arrow (Tier 9) - Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing [ 10% of RAP + 785 ] Shadow damage over 15 sec. Costs 6% base mana. 5-35 yard range. Instant Cast. 30 sec cooldown.
* Sniper Training (Tier 9) has been changed to increase the critical strike chance of your Kill Shot ability by 5/10/15%, and while standing still for 6 sec., you gain Sniper Training increasing the damage done by your Steady Shot, Aimed Shot, Black Arrow and Explosive Shot by 2/4/6% Lasts 15 sec. (Previously increased damage and critical strike chance based on your range to the target)
* Wyvern Sting (Tier 7) now lasts 30 sec on the target. (Previously lasted 12 sec)
* T.N.T. (Tier 4) now increases the damage done by your Explosive Shot, Explosive Trap and Immolation Trap by 2%. (Previously increased critical strike chance of explosive shot and and gave it a chance to stun the target)
* Lock and Load (Tier 4) now has a 33/66/100% chance to proc off Freezing Shot, Freezing Trap, and Frost Trap, and a 3/7/10% chance to proc off the periodic damage of Immolation Trap and Black Arrow. (Previously worked on all traps and included serpent sting)
* Improved Wing Clip has been removed from the game.
Conclusion: We have a new rotation to learn. I have no idea if this is a buff or a nerf.
Warrior Patch notes:
Titan's Grip (Tier 11) now reduces physical damage you deal by 10%.
Conclusion: Why can't the guy who does Warrior nerfs come work on Hunters. A nerf is a nerf and it sucks, but I would appreciate it being straightforward. Hunters have been radically changed every patch this expansion. I don't mind too much, I like the challenge of modifying my play style. But, from a game design perspective, isn't it more elegant to do something more akin to what they're doing to lolfury warriors?
Showing posts with label WoW. Show all posts
Showing posts with label WoW. Show all posts
Tuesday, February 24, 2009
Subscribe to:
Posts (Atom)